I had a schedule that I'd pretty much completed back in May or June… This is certainly the type of game that I could work on forever. Do you think you've fallen into this problem at all? It's somewhere in between a game that's really structured, but you also get this ability to craft your own spin on it.Ī big pitfall for solo developers is constantly adding new mechanics and features. I've always looked at city builders, whether it's Settlers or whatever, I've always liked the style and what you can build. I've played SimCity 4 for ten years on and off. I've always like those, but there's a combination of a lot of stuff in there. Luke Hodorowicz: The thing I draw from most are the Anno games.
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